Casual Games Sector Report

  • The Global Gaming Market: Drivers of Growth and Mobile Advertiser Opportunities

    … be advertising, but perhaps also adapting their games. According to the Casual Games Sector Report, computer screens have generated the lion’s share of global games revenue at 40%, trailed by entertainment screens and smartphones (“personal screens.”) However, by 2017 personal screens are expected to grow in share (from 17% to 22%), while the share held…

    Nanigans- 15 readers -
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