OpenGL Shading Language (abbreviated: GLSL or GLslang), is a high-level shading language based on the syntax of the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or hardware-specific languages.
Posts about Glsl
  • Exciting webGL Examples in the Wild

    … movie web content for The Hobbit. Immerse yourself in the story by navigating a map of Middle Earth. Uses narration and movie music just to make the experience slightly tinglier! See it here: City Flight (Via Octavector) An array of cubes, randomly scaled along the Y axis and placed in a city-like grid fashion…

    Richard Baxter/ SEOgadget- 23 readers -