Seth Coster

  • Butterscotch Shenanigans Looks Back at the Development of Crashlands (Interview)

    … creature taming, we have crafting, but it’s an RPG, but it kind of looks like Don’t Starve in its perspective, but it’s not a survival game because there’s no starvation. We mashed so many things together that that was the big worry—that we would be unable to concisely sell the idea of it to people … So we relied on the trailer, trying to crack…

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