Virtual Reality

Virtual reality (VR), sometimes referred to as immersive multimedia, is a computer-simulated environment that can simulate physical presence in places in the real world or imagined worlds. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones. Some advanced, haptic systems now include tactile information, generally known as force feedback in medical, gaming and military applications.
Posts about Virtual Reality
    • Are Brands Wasting Their Money on Virtual Reality?

      A few weeks back, I had the opportunity to (sort of) live out my fantasy of being an NFL quarterback. I was at Social Media Week NY, and spotted a virtual reality (VR) football game: My time to become Tom Brady had finally come. I strapped on the headset I pretended was a helmet, put my hands through a pair of strangely shaped controllers, and stepped into the virtual huddle to ...

      The Content Strategist- 14 readers -
    • The Future of Image Search

      19 April 2017 | Joe Paul The Future of Image Search There’s always a lot of chatter in the search community about the future of SEO: “What effect will AI have on search?”, “Is the future of search keyword-less?” SEO is an ever-changing industry, mainly because search engines such as Google and Bing are constantly using new technologies in order to improve their user’s experience.

      Tamar SEO and Social Blogin SEO- 15 readers -
  • How to get started with 360-degree content for VR

    … become easier to embed and share photospheres directly within webpages, and the virtual reality headsets which allow users to experience them are increasingly widespread and affordable. Even without a virtual reality headset, users can still enjoy 360-degree imagery using their web or mobile browser, giving them the opportunity to experience…

    Search Engine Watchin Content How To's- 12 readers -
  • Why your business needs virtual reality

    …-of-the-box, new ideas for a particular client. Haven’t experienced virtual reality before? Make an appointment to come in and try out the virtual reality at Lush HQ. Like what you’ve read? Sign up to the Lush newsletter for fortnightly advice to help you market your business better, tips from our video production gurus, and a podcast or two from…

    Lush Digital- 24 readers -
  • 10 Consumer Trends in 2017… With A Warning!

    … will need to shift to less interruptive messaging and more relevant content. Virtual Reality – Mobile could be the big winner as Virtual Reality and Augmented Reality (VR & AR) take off with consumers – 40% of whom have already expressed an interest in using VR headphones Tweet This! Snapchat – Snap could kick-start the wearable technology…

    Douglas Karr/ Marketing Technology Blogin Mobile- 18 readers -
  • Hugo Barra to Lead Virtual Reality Efforts at Facebook

    … of mobile speech-recognition software company LOBBY7 in 2000. LOBBY7 was acquired by ScanSoft in 2003, and ScanSoft became Nuance Communications two years later, with Barra holding several product management, product marketing and business development positions with that company. Facebook co-founder and CEO Mark Zuckerberg welcomed Barra to the company…

    David Cohen/ AllFacebookin Social Google Facebook- 27 readers -
  • Adaptly Execs Share Their 2017 Predictions

    … are migrating to messenger apps such as Facebook Messenger, Slack and WhatsApp. Therefore, I expect to see marketing and advertising opportunities arise in this space. 2017 will be the year of greater paid social platform diversity and also the rise of messenger app marketing. Virtual reality Benedetti: Virtual reality will continue to evolve…

    AllTwitterin Facebook Twitter YouTube- 18 readers -
  • The Top Trends and Insights for Video Marketing in 2017

    Normally, I might take a look back at 16 of the most read, shared, and talked-about Tubular Insights posts of 2016. But, this wasn’t a normal year. And I’m not even talking about global news, important issues, and sporting events like the US election, the Brexit referendum, climate change, fake news, the Rio Olympics, or the World Series.

    Greg Jarboe/ ReelSEO- 32 readers -
  • A Look at Social Video’s Big, Bright (and Somewhat Uncertain) Future

    … for their licensed and original programming. A massive bidding war could erupt once NFL and Major League Baseball television contracts go up for grabs. Six years is a long time in the digital world, and no one knows what Facebook’s valuation will be in 2022. But there’s little doubt that it will be a strong contender for such deals. Facebook provides free…

    AllFacebookin Social Facebook Twitter- 22 readers -
  • Snap Inc. Acquires Israeli Augmented-Reality Startup Cimagine Media (Report)

    … Snapchat parent Snap Inc. made another acquisition last week: Israeli augmented reality startup Cimagine Media. Cimagine’s augmented reality technology allows potential customers to visualize products “in their own environments” in 3-D, and according to its website, clients include Coca-Cola, Shop Direct and furniture retailer John Lewis…

    David Cohen/ AllFacebook- 25 readers -
  • Facebook 2016 Open-Source Year in Review (Infographic)

    … browser. It takes advantage of functional, asynchronous, declarative programming models for building VR applications. Facebook’s 2016 open source projects brought big efficiency wins to various parts of the stack. Zstandard is an open-source compression algorithm that can compress data three times to five times faster. ReDex reduces the byte code (size…

    David Cohen/ AllFacebookin Social Facebook- 22 readers -
  • Oculus Gear VR Gets Social: Parties, Voice Calls, Rooms

    …. Today you’ll also be able to experience Oculus Rooms, a private virtual space to spend time with friends in VR. We focused on enabling social activities that mirror how you may hang out with friends in real life. Once you and your friends are in a Party together, you can easily join Oculus Rooms. From there, you can choose what you’d like to do…

    David Cohen/ AllTwitterin Facebook- 16 readers -
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